The rest of Richard Stanley's bleak action sci-fi is about stopping the robot as it takes over the apartment with a view to expansion and continued self-expression. Into this is woven a host of comments of the imagined future on the time of release including climate awareness, overpopulation and the possibility of administrative solutions for it that involve mass fatality and an overall sense of how the smartest things to emerge on the planet are compelling its ruin.
Stanley's film career has always been a bumpy one. He has been big on ideas and low on tolerance for besuited limitations. Hardware shows this in its mix of well lensed cinematic moments and the more typical use of scant means to create maximum effect. If this means that scenes that need constant tension get a little deflated by repetitive action with the puppetry of the robot then so be it. But there's a tiem bound consideration, here, that's easy to miss.
Hardware, though it had the rising Miramax stamp on it, was destined for the arthouse and the video shop. That's not a comment on its overall quality but its character as a dark and often cobbled together piece. It more than made its money back in the cinemas where it did screen and had a healthy afterlife on VHS and remains in print for home video to this day. Its reputation is mixed among the sci-fi community swinging between tawdry ripoff and above-weight vision. In its prime day, though, there was a persistent appreciation for the aesthetic of the DIY production values of indy cinema that resonated from punk. Hardware only intermittently resembles the Terminators or Blade Runners it wants to share a bed with and will never present a complete record of support in its community, forever living in the realm of cult cinema.
But that's no bad thing. It was decades of getting used to the figure of David Lynch and his popular second act movie Mulholland Drive that might just allow Eraserhead into a mainstream cinema season (and then in deference to his passing). Richard Stanley does not have Lynch's cache, having never been popular or at least well enough known to get his name into dictionaries, but that says nothing about his ideas. The projection of the M.A.R.K. 13, its purpose and the final statement about it at the film's close is a clearly anti-fascist statement. That it was put into a diegetic context of art service without an obvious pointer in a politico-cultural direction is clever. Jill's solution to the problem of the robot's detection is as strong as anything in the dark sci-fi of the era. The saviour/voyeur figure of Lincoln is intentionally troubling as is his corner on the technical expertise the situation needs: it's not just M.A.R.K. 13 that threatens.
So, even now, decades beyond it first getting cache as a hot new title in the groovy movie houses, Hardware still needs a little love from viewers to warm to it. It does stand in the retro shelf beside War Games and Demon Seed instead of living in constant praise like Blade Runner but I have no problem with that. This might well be due to my age as I lived through that punk attitude from adolescence and will easily look around the sight of virtual gaffer tape on the special effects (I mean, I did have to do more of that when I watched the 4K of Terminator which begins with a scene that only looks like a plastic model hovering over a mini set). What I do see, the more I watch this one, is the cry against tyranny and the misappropriation of technology. If that isn't a message for now I don't know what can be.
Viewing notes: I watched Umbrella's superb new 4K presentation of this one. It might make the glue and tape of the effects a little more evident than an old hire VHS but that's just a trademark from when sci-fi was arthouse and remembered what punk felt like.